BuildRepRap 3Ducation Childhood
Görgy Horn Alternatív Közgazdasági Gimnázium
Kim Demåne Childhood
Kim Demåne Q&A – Childhood
Linda Jukic Linda Jukic
John Andersson Lego
Eric Siegel CreativeMornings Chicago Close Ups!
Uroš UMEK Uroš UMEK
Karim Maaloul From Epic Childhood to Epic Stories
Remco Pijpers MijnKindOnline/Sanoma
Pavel Muntyan Pavel Muntyan on childhood
Tai Snaith Play
Wyatt Winter Walt Disney Imagineering
Ola Sitarska Young programmer running her own company
Vlastislav Toman Childhood with ABC magazine
Refe Tuma of Dinovember Don't Let Imagination Go Extinct
Annie And Amy West Childhood - Annie and Amy West
Jean-Jacques Launier Jean-Jacques Launier
Eric Siegel Founder of Tree Hopper Toys
Richard Kuoch Listening to Your Inner Child
Chris Bishop How Kids Taught Me to Design For Kids
Aretta Baumgartner Center for Puppetry Arts
Tommy Rueff Using Your Childhood to Shape Lives
Piper Carter The Importance of Maker Spaces
Véronique Grenier CHILDHOOD: for adults only
Audrey Tan Co-founder of PlayMoolah
Marta Madureira Marta Madureira
Raul Gutierrez Constructing Childhood
Raul Gutierrez Q+A
Minitremu Turning Art into Toys
Brent Dixon Designer, Musician & Educator
pracownia k. Dlaczego NIE projektujemy placów zabaw?
Donovan Zimmerman Paperhand Puppet Intervention
Kevin O'Malley Each day: Just Draw Something!
Anette Rinner Creative interaction at Childhood
Justin Lyon A Dreamer's Childhood
Nick Boraine Rehearsing Forgiveness
Jessie Beier Jessie Beier
Nuria Pérez Paredes Nuria Pérez Paredes
Matthew Perkins Matthew Perkins
Edgard Gouveia Jr. Edgard Gouveia Jr. - Childhood
Jon Daniel Afro Supa Hero
Anabel Ternès Elements and Tools of Childhood
Jonathan Auxier Children's Author
Sydnee Bickett Bringing Photography Education to Kids
G Cody QJ Goldberg The inclusive playground
Meghan Throckmorton Childhood in Creativity
Elaine Carol Helping Youth at Risk
Arutza Rico Onzaga Arutza Rico Onzaga
3 factors regarding food for the future: Demand, Sustainability, Nutrition
"We have to feed 9 billion people by 2050. That's 2 billion more than today."
"La infancia más feliz esta hecha de nada, cuando dejamos a nuestros hijos solos es cuando realmente se hacen mayores"
The term 'creativity' has become this currency associated with artistry and craftsmanship.
For me, happiness came in the form of making.
La réflexion est partie du fait que plus la technologie avance, moins les enfants ont l’occasion d’être créatifs.
Why buy into someone else's imagination?
I only compete with myself. That’s the only competition I need.
Perfectionism is an excuse for being slow.
Start to appreciate your attention, and understand that spending it on somebody is like taking money out of the pocket and giving it to another person.
Today our main currency is human attention. There is nothing more valuable than that.
We went in with parents and asked them about sharing videos and the best answer was one dad: "Who would I send this to?" he was right, it's penguins skiing. Who WOULD he send this to?
Only teach someone what they need to know when they need to know it.
There was no such thing as a creative person. There was no such thing as an artistic person. There was no such thing as a technology person or whatever person. You were just a person.
There’s a freedom to improvise without worrying about getting it wrong. There’s a freedom to imagine without constraints. And there’s a freedom to dive in and love the uncertainty of all of this.
We produce the world through thought.
Because it is common sense, I want to unpack it. I want to unfold it. If we assume everyone knows what that means or what it does, then we’re less-likely to about it.
I’m more interested in asking: What does our thinking do? How does it actually create a world? That is key.
How are you supposed to learn about confronting fear and danger if you don't have these experiences in your life?
There’s a freedom to connect without the fear of being embarrassed. There’s a freedom to improvise without worrying about getting it wrong. There’s a freedom to imagine without constraints. And there’s a freedom to dive in and love the uncertainty of all of this.
Just sit down and play with it for a while and then see what happens.
When you're designing for kids, being illustrator is a huge asset. The lines are blurred between illustration and design.
Kid's deserve good design.
Our goal with all this is not to give answers, but to provoke questions—and not to just entertain, but also to educate. We hope the results are educational, fun and a little bit weird.
What has changed dramatically in the last hundred years is how children see themselves in relation to the world. We now put children at the center of things.
I polled one of my kid's class about what they wanted as gifts for the holidays and 27 out of 28 said they wanted iPads or iPhones—and most of those kids already had iPads and iPhones. They just wanted the newer one!
Why buy into somebody else's imagination?
Art is just art. Art is making. It's just doing. It's delightful. Stop judging yourself.
You need to get rid of the idea that there is such thing as good art and bad art.
Any time you're in front of the television, get some paper and make marks.
Kids need freedom. Freedom to be bored. Freedom to explore and play with their tools.
Toys shape play.
One of the biggest jobs of parents is teaching kids that other people actually exist.
I'm part of the last analog generation.
Any time we interact with a kid, we are constructing their childhood.
We need riots to get creative, to keep our creativity alive.
It's interesting what two years being in a different world, literally, can do for your perspective.
You think that history, you know, stops, but it's filtered down into future generations. You're not really sure why because nothing's really explained as much as somebody that maybe lived through the time.
I hit his MySpace pretty hard.
I just started connecting the dots.
It's about the people you know, the community you build around you, and the relationships you keep close. That's what matters in life.
Haiti is where I learned that we're all part of this global community.
I didn't think that I was cool or fun or interesting. I was just this dorky little kid from Idaho that played girl sports.
[Translators] became the pipes through which information flowed, and they were supposed to be only the pipes through which information flowed. But how do you do that? How do you not become involved? You have to be.
Next time you're stuck on a creative problem, just consult your inner 7-year-old and see what they have to say...
Talking with actual kids has changed the way that I approach storytelling.
Childhood is the worst.
Childhood is actually a pretty new concept. For the first thousand years of human history, children were not viewed as special, unique creatures.
I rarely refer to creativity, rather I refer to my work as what it is—art.
I'll rest easy knowing that the mark I leave on the world will be big enough so that those I love remember, but small enough to save room for everyone else.
The scope of my world is small, but it is authentic and meaningful.
I realized that maybe if I stopped forcing myself into this grown-up sonnet and just did what I loved, I'd be happier.
Why do we have to grow up?
Maybe I'm just a child at heart.
We're designers. We build our environments. Having a seat at the table at these types of meetings is an incredible treat.
Play is critical to a healthy childhood.
The most single word that defines childhood is play.
We need to provide contact with nature for children. It's of paramount importance for a healthy childhood.
The theme that I really want to touch on is the importance of adults making conscious decisions towards children's lives.