Abdul Moses ChaosPilots
James Noble UX Digital Agency, Carter
Anton Studer Nouvelle Noire
Veronika Pistyur Veronika Pistyur
Magnus Lindkvist When The Future Begins
Steven Grisales Steven Grisales
Brad Frost [SHORT] Return to Craft
Austin Kleon Austin Kleon
Perry Fair Perry Fair
Uikyun Im Uikyun Im
Jarek Kolář Jarek Kolář
Perry Fair Perry Fair
Tara Hirebet Trend Watching
Daniele Lago Daniele Lago
Mac McCaughan Founding Member of Superchunk
Marlous Snijder Marlous Snijder
Craig Ustler Craig Ustler
Harley Finkelstein The Future of Retail
Amber Case The Future of the Interface
Joe Hansbauer Joe Hansbauer
Carlos Domingo Carlos Domingo
Tom Uglow Tom Uglow
Annalee Newitz Annalee Newitz
Paul Octavious Photographer
Ingrid Lafleur Ingrid Lafleur
Catherine Hoke (Rohr) Defy Ventures
Brad Frost Death to Bullsh*t
Austin Kleon A writer who draws
Perry Fair Perry Fair
Tim Hunter Tim Hunter
Cameron Schüler Cameron Schüler
William Colgrove William Colgrove
Nicolas Nova Nicolas Nova
Daniel Trattler Daniel Trattler
Mads Peter Laursen Mads Peter Laursen
André Garcia André Garcia
August de los Reyes August de los Reyes
Ian Ruhter Photography, Alchemy, and The Future
FutureBrand FutureBrand
Ted Leonhardt Ted Leonhardt
Matt Shobe Matt Shobe
What if science fiction has lost its allure as a source of inspiration for technology!
The kicker is that the term 'Information Overload' was made in 1970 right before shit got real.
It's really about respecting yourself. Respect your craft. Respect what you do. And respect other people's time.
Things that are genuinely good will be shared.
What sets professionals, what sets, you know, the real genuine professionals apart from the 90% of crap out there is this term 'craft.'
This is robot barf just cluttering our vision.
Leave me alone!
The future should be strange, it should be weird, quirky, provocative, dangerous, difficult, strange in a bubble creative.
In a discontinuous world the most important thing to learn is to unlearn. Take out, don't put in. Take away. Forget. Ignore. Erase.
Too many companies compete; too few companies create.
There is no such thing as "the future," there is only futures.
Technology needs to become boring to change the world.
If you really want to understand the world—avoid news.
We always think that the future is about what's going to be added, but we don't think much about what we need to leave behind.
People often misconstruct reality. That is one of the greatest shortcomings of future thinking.
I think we're living in this mass fetishization of creativity.
The future is about respect. It’s getting harder and harder to be an asshole.
If we want to live in a progressive world, we should create.
When you attach a humanistic thing that people can relate to, it becomes something beautiful.
This is a story of information, bullshit, craft and the future.
When you're a craftsmen, mistakes are a part of the creative process.
Why do we happen to keep making these changes? There are so many changes and we're constantly rethinking about this. And there's a really simple reason for that: Because we don't know what we are doing.
If you can't make it big, make it red!
Everyone can be a changemaker.
You need to learn to improvise and stay focused on your end goal. As a zombie that might be to eat brains, as a survivor it's to avoid having your brains eaten and as a creative it might just be to finish the damn project.
"We really don't create anything now, we actually curate most of the experiences we have."
The secret of connecting with an audience; do good work and share it with people.
Becoming a father was both the best and the worst thing to ever happen to me.
The future is about focus.
People are starting to appreciate craft more.
It's not about the actual artifacts, but the relationships between them.
When thinking about the future, it's not about the actual artifacts, but the relationships between them.
We as creators have a decision to make. Do we want to be 90% of noise, or do we want to be the 10% of signal?
Building a community is not expensive, you just have to be creative.
It doesn't matter how much money you have, it matters how much creativity you have.
I think we're living in this mass fetishization of creativity.
Before there was Twitter you had to sign up for fan clubs.