Turning everything into a game.

Andrés has always been a gamer. Their grandmother advised, “Don’t just play games, make them, that’s where the money is.” Andrés builds video games, programs robots, teaches augmented reality workshops (spoiler alert: giant pizza slice coming at ya!). In other words, they’re making grandma proud. With recent work designing interactive objects at Dynamicland, Andrés’ work escapes the confines of hardware, challenging us to examine what accessibility and interactivity can truly mean in our games.

About the speaker

Andrés Cuervo is a web VR/AR artist, developer, & human-computer-interaction researcher. Their work focuses on usability, accessibility, generative design, and pushing the boundaries of narratives through new technologies. You can find more about them at cwervo.com

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