Turning everything into a game.
Andrés has always been a gamer. Their grandmother advised, “Don’t just play games, make them, that’s where the money is.” Andrés builds video games, programs robots, teaches augmented reality workshops (spoiler alert: giant pizza slice coming at ya!). In other words, they’re making grandma proud. With recent work designing interactive objects at Dynamicland, Andrés’ work escapes the confines of hardware, challenging us to examine what accessibility and interactivity can truly mean in our games.