Use limitations creatively.
Be inspired. Level up. Do some quests. Expand your skill tree. Get every last achievement because if it is true that our entire universe... is a game, shouldn't we be playing more of it?
The next time that you run into a design problem you're trying to fix, do what I do: steal from the universe.
Embrace emergent phenomena.
Don't sweat the small stuff.
Even something as expansive as the universe knows when when things are simply out of scope.
Control your scope.
Limitations breed creativity. Use them early and often.
To start hacking the universe, we first have to understand the limitations of the infinity engine.
The universe is impossibly good.
Counting humans alone, the universe has 7 billion players logged in as we speak, despite having no visible monetization strategy.
As near as we can tell, the universe spent the first two-thirds of its product cycle in beta, functioning as a sort of planetary creation game until the release of the Earth expansion 4.5 billion years ago.