Serendipity is indeed the residue of design.
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In the effort to minimize chance, I actually have been maximizing my opportunity for serendipity. The fewer possibilities and probabilities there are, the easier they are to predict and manipulate.
If somebody has an ugly baby...you should tell them it's an f-ing ugly baby. I think that's important, and one of the reasons why people trust me to make music. I will tell them "That's a bad idea"
Fail as quickly as humanly possible and figure out what not to do.