Hands-on Intro to Game Design

March 15, 5:00pm - 6:30pm EDT. Hosted at Potion (NYC)


About this FieldTrip

The workshop will begin with a brief intro to game design principles, theory and best practices with some demonstrations. Then, participants will divide into groups to develop a game concept using material objects: pawns, dice, paper, blocks, cards, etc. At the end of the workshop, we’ll have a happy hour where each group will play-test each other’s games. The idea is to open each other up to new ideas in a fun and relaxing way. Open to participants of all skill levels and experience. Bring your imagination and be ready to collaborate!

Potion makes interactive experiences for audiences of all kinds, including passive experiences and game experiences. Some of our most high-concept work begins with a very basic idea and simple, hands-on, physical prototypes. This workshop is a way to share one of our essential tools for idea generation and testing.


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