Design is the structured management of creative or intuitive thinking.
Creative people have a very low pain tolerance. We get sick of people telling us the way to do things and how things should be done, so we find our own way.
I'm going to ruin your careers if you listen to what I'm talking about today.
The rebel almost always dies.
If not now, then when?
Everyone has someone in their life who struggles with addiction.
You have to be able to break through the clutter.
People listen to rockstars in a way that they don't listen to public health officials, they don't listen to their mothers.
This year alone we're going to raise about $42 million dollars for AIDS.. by selling lipstick.
We would rather have you live with a drug problem and live with AIDS than die.
People don't buy things they don't want—even if it's for a good cause.
The sign of a creative, great person is that they don't feel sorry for themselves.
You have to be comfortable existing in states where you don't know things.
There's a small percentage of people that have a lot of luck paired with talent, but for most of us it's about doing a lot of work.
We're all powerful. We all have this creative power within us.
Every single invention has been because of a problem.
The last buggy whip factory was no doubt a model of efficiency.... There is nothing so useless as doing efficiently that which should not be done at all.
We need to have a discussion about how effective we are, not how efficient we are.
What you value is intrinsically tied to what you sell. It shapes you, it shapes your culture and it creates the wrong incentives when you sell time.
The majority of what we manage in our lives has no way to be measured. The love of a spouse or children. The trust we have in coworkers. You can't measure it.
The history of the billable hour is a confluence of events that span over 60 years.
They don't understand why they're doing it, because as far as they know, this is the way it's always been done. And that is why we do timesheets.
Tricking the world is the ultimate game.
We really want to start bringing the farm to the city.
I used to ride pigs before I ate the pigs.
We have to be worried about construction waste, both because of legacy that we lose and the memory that we lose and because of the material environment.